Tuesday, January 10, 2012

Be able to create an interactive media product following industry practice

Octopus Simulator.

The idea we have created is basically a vertual tank with an octopus as our character.
The ideas for this vertual tank that we have come up with so far is too have some buttons around or on the octopus to interact with the octopus and to make it do things, like eat food and move around and put on it's camouflage. Along with the questions we want to ask when we press thebuttons we've added some small perks like clicking on it's eyes and it blinking or it hiding or camaflouging

































 

















An Octopus opening a jar of food to simulate challenge in providing food for itself.














The design process and ideas for the tank that the octopus will be in.

The idea we have now is to have an interactive trail and error game. The idea is that we press a button along side of our character and a question pops up. There will be a random generater so that there is three random questions for each button, we have chosen five buttons to interact with.

The four questions represent things that are very important to the living of an octopus.


Feeding
Question 1.1 -
Out of these three answers, what do I eat?
Jellyfish
Seaweed
Crabs *

Question 1.2
Why does the aquarium give me challenges when feeding me?
So I don’t get bored and have something to do*
So I don’t eat my food too quickly
So that people can see how smart I am
Question 1.3
What do I use to open clams shells when eating?
My tentacles
My beak *
My suckers

Hiding
 Question 2.1
How do I protect myself in the wild?
Hide from predators or things i think are dangerous in a small dark space.*
Attack the predator with my suckers
I would swim far away

Question 2.2
 why do i hide in small spaces?
To protect myself from predators*
I like to sleep there
I like the darkness

Question 2.3
 Other than hiding how else can i protect myself in the wild?
Cloud the water around me*
Make myself really big
Bite them with my beak

Suckers 
Question 3.1
How many suckers does an octopus have on each arm?
About 240 suckers*
About 100 suckers
About 50  suckers

Question 3.2
In the aquarium, what do i use my suckers for?
Sticking to the glass & opening things.*
Catching my pray in the water.
To clean the glass

Question 3.3
How many suckers do i have all together?
Around 1,920*
Around 2,500
Around  1,500

Stretching
Question 4.1
How many bones do i have in my body?
0*
8
16
Question 4.2
Why can i change my size?
I am mostly mussel*
I have no bones
To protect myself in the wild
Question 4.3
How long can i grow to?
I can grow up to 20 feet*
I can grow up to 15 feet
I can grow up to 25 feet

Understand principles of interactive media authoring

www.youtube.com
I chose this website to write about in this topic because the videos it allows people to see include sounds and video. It is also a great portal for advertisement. like the side advertisements which you do not see often. Or maybe channels that distributors actually publish their videos on. Before watching a video on Youtube there is also an advert which is mandatory to see at least 5-10 seconds of it.

I also like this website because of it's success and the ability to post your own work to the outside world.

Here is some examples of some advertising.
In this image you can see the advert highlighted in red.
















This is on at the bottom of the watched videos a couple of seconds in and stays there unless closed.














· Animation for output to videotape or streaming web movies.
· Single-user games/quizzes for distribution on interactive learning and testing materials for distribution over the web or on CD.
· Software product tutorials.
· Presentations, training materials or interactive touchscreen kiosks that provide instant information for exhibition visitors.

I also chose to write about Amazon also because I find that the amount of interactivity in this website is very high with the amount of adverts posted on here advertising products.. Advertising on this website is actually quite crucial for it's ability to actually sell. Amazon is one of the leading online distributors and also very successful in what it does.


I also like this website because it is simple, and it is very easy to search for objects that you are looking for. It is a very user-friendly site.   

Another website that I want to talk about is www.facebook.com because it is a highly successful website. It allows you to find out a lot about people, also allows you to interact with people using the internet, and it has a wide selection of "Facebook games" to play.
Many of these games are simple point and click, or mouse and keyboard and often times are just keyboard controlled.






10/01/2012


Today we went out in different groups and searched through magazines to find CD ROMS to generalize what sort of CD's are normally found in Magazines.


Xbox 360 Magazine.
Includes free disk with 2 game Demos.

Rayman Origins and Tropic.

Magazine includes reviews on films and game + new products.

This magazine involves interactivity in it's free product by including game demos. Using a console and remote.

Classic rock.

Free CD - The best of Joe.

Magazine includes -
Genesis 1967-75. Interview with every member.
Has inside stories on the years biggest S albums.

This is not so much interaction but merely reading a music article with a band. Many people who appeal to this sort of thing will enjoy this sort of interaction.

Health and Fitness Magazine.
Free Pilates DVD for every reader and a chocolate bar. ( Oxymoron)
Magazine includes how to get your best body.
"First steps to a fit, slim, You!"
What a diet Guru eats.

This includes an interactive DVD that allows people to exercise with the video. It allows the reader to use this to essentially copy the movements that the actors or trainers are doing.  


From what that I have seen with the CD's and other "Freebies" that are found in magazines is that they don't often stray far from the theme of the paper. This is obviously so they can get the attention of the buyer and find that 'free stuff' is a great and successful way to catch buyer attention.